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Dark VoidEnjoy some fast-paced stomach-turning aerial combat in this intense shooter.A long time ago, an alien race known as The Watchers ruled over mankind. Through a twist of fate, some humans developed special powers which allowed them to overthrow the aliens. These humans were called Adepts, and together they banished The Watchers to a parallel dimension known as the Void. The Watchers have been preparing Earth for their return in a most devious way... Dark Void is an action filled third-person shooter game that mixes up the standard shooter formula with stomach-turning, action packed jetpack flying. You play as Will as he tries to figure out where he is and how to find his way back home. You progress through the game through following various objectives that are given to you one after another. You can at anytime check your current objective and even be given an indication as to where you are supposed to go, so that you won't get lost. Dark Void is a single-player game, and as such there are no multiplayer game modes present. The game can be played in three different difficulty settings, and you can at any time adjust the difficulty setting on the fly if you find the game either too difficult or too easy. This is a much welcomed feature as it won't force you to restart from the beginning should you want to adjust the difficulty level. From the main menu you can also remap the controls at anytime which helps if you aren't comfortable with the default controls. The game is played through a shoulder-view camera. You move around with the left thumbstick and you look around using with right thumbstick. The controls are easy to pick up, but they get a lot more complicated as the game progresses and new moves become available. The game teaches you new moves and how to use them as you go, so at least, you won't have to sit through any drawn out tutorial stages. At times, the controls will feel tricky but the more you play, they start to feel more manageable. Obviously you will need to spend some time with it if you want to perfect the controls. There are two basic types of gameplay in Dark Void. One is ground combat and the other is aerial combat. The ground combat is pretty typical to a third-person shooter game and it's the slower part of the game. The aerial combat on the other hand feels refreshing, innovative and is extremely fast paced. During ground combat sequences you can also use your jetpack to hover in mid air. This will most of the time work to your advantage but The Watchers have methods to deal with you if you aren't careful. This does add a lot of strategy and tactics to the game but at a lower difficulty level, the game allows for the infamous “run and gun” tactic. The game could have used some more tactical and strategical situations to make it a more unique experience, but what's in there is great. You'll also engage enemies in vertical combat, meaning that you're clinging on to a platform attacking enemies that are on higher ground. These parts of the game mostly take place at deadly heights, and they look great and are very fun to play. The camera will follow the action perfectly, and the game shows whenever you can perform certain moves which makes it a lot easier to fully utilize the different aspects of vertical combat. Some examples of this are; jumping from platform to platform and taking down enemies with either your weapon or by using various close combat maneuvers.
There are six different weapons in total that you can use during ground combat, but you can only carry two at any time. These six weapons are divided into three human and three alien weapons and they both have their assault rifle types but the two other weapons are completely different in effect and usability. For instance the humans have the Hypercoil which fires a beam for as long as you want or until it overheats, while The Watchers have the Reclaimer which works like a typical sniper rifle but fires energy rounds instead of regular bullets. Upgrading a weapon is done through special ammo lockers. At times it can also be done between chapters and episodes. To qualify for an upgrade you need to have the right amount of Tech Points, which can be found lying around throughout the game or by killing enemies. There are three kinds of Tech Points but the only difference between them is how many points they are worth. As you run out of bullets you can either pick up weapons from dead enemies, find an ammo locker or an ammo cache. Ammo caches are generally scattered throughout battlefields and they give you full ammo for both your weapons, plus they also refill your grenades. Ammo lockers have the same effect but they also let you swap weapons and upgrade them. Swapping weapons allows you to switch any of your current weapons to another weapon that you have found earlier. Ammo lockers are not found as often as ammo caches but they are often well placed and are therefore very useable. Aerial combat is the other main part of this game and it feels vastly different from the ground combat. This is also where the controls get a little tricky as there are few more things that you must keep in mind. During aerial combat you are constantly moving at a formidable speed, but you can brake or boost at any time. Boosting slowly drains the Boost gauge which is also used for aerial maneuvers. Aerial maneuvers are necessary to position yourself in combat and to avoid fatal barrages of enemy bullets. To perform an aerial maneuver you need to push down the right thumbstick and then move both sticks in various combinations to perform different moves; for example moving both to the left will make you do a roll to the left.
When you engage enemies in aerial combat you can try to hijack their vehicles, or you can take one from one of your allies. Hijacking can both be a life- and time saver. However, at times it can be the opposite. During hijacking sequences you'll have to avoid being shot by the turret on the vehicle. You are then supposed to open a panel located on the ship to force the pilot out. After you get the hang of it, it's incredible easy and does not add any excitement to the combat. But hijacking will automatically take out the enemy aircraft, so instead of chasing down the enemies in a dogfight you can use this as an alternative way to eliminating them. It certainly makes things easier if you aren't used to the aerial combat. Hijacking can also instantly kill you since the AI can randomly fly you into the abyss (in other words; outside the play zone). This feels extremely cheap and it does make you avoid any abuse of the hijacking mechanic. The Watchers will be your main enemy and most of them look like slender bipedal robots. They will apply different tactics depending on what color they are. For instance the red ones will not hesitate to rush in and self-destruct, while others will use their jetpacks to attack you from different angles. There is some nice variety in this game, but mostly it feels like you are fighting a robotic, coordinated enemy which oddly enough is a good thing in this case. During aerial combat you will face enemies such as Saucers, AA turrets and battleships. Dark Void has a recovery health system, so whenever you take enough damage the game will through visuals and audio tell you that you are about to die. Your health will then automatically start recovering at a steady pace, so your life is basically only at risk when taking several hits in quick succession - but this does not by any means make you feel invincible. It does affect the flow of the game a lot though, because it lets you be more aggressive and it eliminates the frustration of ending up with no health left to make it further. Dark Void is of average length; the game has 14 chapters spread across three episodes. Playing it through will take around nine hours but it has very little replay value. Collecting journals does not last all that long and frankly, it's not that enjoyable. This game packs some great graphics even if it isn't the best looking game out there. It does have some nice eye candy, especially while flying over open areas. There are some drops in the frame rate during the larger battles but the game runs smooth most of the time. The music and the sound in this game are also just great. The music is epic and fits the game well, and more importantly it makes the battles more intense. The music changes dynamically, so when a battle ends, so does the tense music.
There's a lot of interesting and good things in Dark Void. The combat is fun and exciting and the story is interesting. But there are some moments where the game will show some of it's bad sides - the controls are tricky to fully utilize and the amount of content in the game isn't entirely fulfilling. Written by Mike - 2010-01-28 |
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